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TAG#18

Tap the tag to flip it — the back is what prints on the acrylic.

Wayward Ember

The Long RideCompetition group Freehide Runners All-In · only the number moves
PDGA #234539 910 RATING 0 EVENTS

Season Arc · The Long Ride

3
#18Now #15Best #15Started 35Weeks

All-In league: Wayward Ember stays with its holder — only its number moves with each week's standings.

Character Sheet

AI-written · FATE style
High ConceptFire That Refuses the Hearth
TroubleAlways Running From Something
Reads the Land Like Branded Riders Read Maps Glows Brightest When Cornered No Master, No Brand, No Chains

Born in the untracked canyons where the Freehide Runners first learned to slip through timber and disappear into prairie dust. Wayward Ember emerged from the campfires of rebels who would not accept the brand, who watched the Ironbrand riders stake their claims and chose instead to remain untamed. It is the name whispered by those who saw the first rider defy the iron and live to ride another dawn.

Season Story

narrated by Flippy
Field drift #18 #18
Field drift #15 #18
Field drift #15 #15
Field drift Week 4 #15 #15

Due to absence from Week 4 (Iron Showdown), tag number moved from 15 to 15. (Week 4 of 8)

Forged

Born from Freehide campfires, Tag 15 is the Wayward Ember. It’s a mythical artifact with abandonment issues, refusing the Ironbrand just to annoy the sponsors. It burns without a hearth and mostly just wants to melt your bag strap. It doesn’t want a master; it wants a rating to humiliate. The arena loves a good flame-out.

GrantGolder plucked Tag 15 from the wreckage. The Wayward Ember doesn’t want a master, it wants a meltdown. Now it’s attached to his bag, smoldering with judgment. The arena loves a good flare-up. Better keep moving, Grant, or you might just singe your rating.

See where Grant Golder sits in the competition group.Updated after every finalized round
League Ladder