1Holder1 wkLongest reign
Matt S.–Current reign0×Changed hands
Swap league: #12 keeps its number all season. Players trade tags, so its story is who carried it.
Character Sheet
AI-written · FATE style
High ConceptSextant Shattered, Still Pointing
TroubleChases Ghost Coordinates
RGB Shards for EyesMirrors Show Lost RoutesWrong But Never Wrongfooted
Forged in the moment Jones Park's magnetic anomalies tore through the firmware of three separate crews, Sextant Malfunction emerged from the static when a navigator refused to cut anchor. The instrument's calibrated lenses shattered into RGB shards, but somehow still pointed toward Buckhorn—incorrectly, but with absolute certainty.
The artifact appears as a brass sextant frame with fractured lenses that display different coordinates depending on the viewer's angle. The measuring arm sticks at random intervals, and when properly aligned, the horizon glass shows not the sea but a scrolling datastream of corrupted waypoints.
A bearer of this tag has abandoned the illusion of precise navigation—every reading is suspect, every bearing a gamble. They move through the arena with the confidence of someone who has accepted uncertainty as truth.
Season Story
narrated by Flippy
Forged
Born from Jones Park’s magnetic interference, this brass sextant shattered its lenses just to prove a point. It points to Buckhorn with absolute confidence and zero accuracy. It won’t guide you to the pin; it just enjoys watching you scramble while it displays corrupted waypoints for its own amusement.
The board lights up. Matt Smith has claimed Tag 12: the Sextant Malfunction. It doesn't care about your score; it just wants you to get lost in the rough while displaying corrupted waypoints. The arena bets on a scramble. Good luck finding the pin when the compass lies.
Forged
Week 4
assigned #12
gills flicker with pixel artifacts Matt Smith enters the arena fresh off the unranked roster and immediately claims Tag 12—the Sextant Malfunction itself—a +14 performance over his 876 rating. The cosmic joke writes itself: a player navigating their first tag assignment grabs an instrument literally designed to point the wrong direction. He shot 64 (+2 field average, dead-even his personal baseline), which is competent enough to break into the tag hierarchy, but the Sextant doesn't care about competence—it just wants him wandering through Buckhorn's corrupted waypoints while the simulation snickers. Welcome to the arena, Matt. Your compass is broken, your tag number is 12, and the glitched depths are watching. The board lights up. The arena decrees another avatar lost in the rough, displaying corrupted waypoints for its own amusement.
See where Sextant Malfunction sits in the competition group.Updated after every finalized round