Midnight Torch
Season Arc · NADGT Michigan National League @ Disc Heaven - Powered by FL!PT
2All-In league: Midnight Torch stays with its holder — only its number moves with each week's standings.
Character Sheet
AI-written · FATE styleCreated from the first torch ever lit at a traveling carnival, this entity carries the original flame of the midway's magic. When the Fortune Forest winds sweep through the retreat, the Midnight Torch rises to ensure competitors can still find their way, acting as a living guide among the enchanted booths.
A floating torch with an impossibly tall flame that burns with indigo, orange, and green colors intertwining. The handle appears to be made of twisted wizard hat material, and the flame never flickers despite wind effects that bend trees around it. Warm light extends exactly the distance of a well-thrown drive.
Manifesting during wind events that alter flight paths, the Midnight Torch provides B Pool players with guidance on adjusting their throws. This entity tests adaptability and control spells, rewarding those who can read the changing conditions while maintaining their magical flight.
Season Story
narrated by FlippyJohn Clark posted a 93 against a 69 field average at Orientation Week—+24 strokes of neon-tinged chaos. The Midnight Torch manifested with its indigo flame, offering wind guidance that clearly went unused. Fourth place stayed fourth place; zero positions moved in either direction. The Torch's light extends exactly the distance of a well-thrown drive, which unfortunately makes it a pretty strict measuring stick. Mirrored from the series bag tag, this companion's debut saw John Clark navigating the Neon Arcane Midway with supernatural GPS but mortal aim.
John Clark’s Orientation Week premiere clocked in at 93, leaving him +24 against the field. The Midnight Torch, forged from the first traveling carnival fire, is designed to guide B Pool players through the Fortune Forest winds. It turns out even a wizard’s staff can’t navigate a bad release. John took 4th in the Purple division, wandering the neon midway while the field averaged 69. The Torch’s light measures perfect drives; John’s round mostly measured the distance between ambition and execution.